The viewpoint moves; the piece and lights stay still.
Choose how the brooch sits on your surface, then tap to launch.
Life-size 25 cm. Tap Object at the top of Quick Look to rotate freely in 3D.
Move your viewpoint to see around the brooch and change its reflections. Turn piece rotates the model. Look around moves the viewpoint while keeping the piece still.
A perspective camera responds to your position. Marks at different depths provide a reference.
Metal and gemstone surfaces reflect a fixed studio environment from your changing viewpoint.
The front camera estimates your position from face landmarks. Move sideways while looking at the screen. Center here resets your starting point; Movement response controls how far the view moves.
Camera view puts the interactive model over a live camera background. It stays on the screen as the phone moves; it does not detect surfaces. Surface AR opens Apple’s separate viewer for physical placement.
This is a single-view simulation on a normal screen. It does not project a light field or create separate optical focal planes. Head position is estimated from camera landmarks, not TrueDepth. Demo motion needs no camera.
JavaScript is needed for this demonstration. Open the AR model.